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32-year-old "ellipsoid" horror game Ecstatica gets a PC re-release today, showing us an alternative timeline in which polygonal 3D never became dominant
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32-year-old "ellipsoid" horror game Ecstatica gets a PC re-release today, showing us an alternative timeline in which polygonal 3D never became dominant

Rock Paper Shotgun Latest Articles Feed·Edwin Evans-Thirlwell·about 3 hours ago
#hmt7DAn8
#rockpapershotgun#ecstatica#game#sneg#look

What if ellipsoids had trumped polygons in game graphics? Witness the rebirth of Ecstatica, a PC horror game from 1994 with a very distinctive approach to 3D.

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Streamlining Resource Binding with End-to-End Support for Vulkan Descriptor Heaps
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Streamlining Resource Binding with End-to-End Support for Vulkan Descriptor Heaps

NVIDIA Technical Blog·Tanya Lenz·2 days ago
#lCoHSjsw
#developer#descriptor#heap#binding#shader

Shaders are GPU programs that process visual data—such as rays, pixels, geometry, and textures—to produce specific rendering effects.

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Leaked video exposes how industrial-scale Chinese factories are dismantling RTX 5090s by the thousands to fuel AI servers — GPU die and memory desoldered and transplanted to blower designs; custom cards to Nvidia Founders Editions on the chopping block
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Leaked video exposes how industrial-scale Chinese factories are dismantling RTX 5090s by the thousands to fuel AI servers — GPU die and memory desoldered and transplanted to blower designs; custom cards to Nvidia Founders Editions on the chopping block

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Nvidia are abandoning their RTX 5090 graphics cards in order to focus on AI dev friendly RTX Pro ones, leaker claims
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Nvidia are abandoning their RTX 5090 graphics cards in order to focus on AI dev friendly RTX Pro ones, leaker claims

Rock Paper Shotgun Latest Articles Feed·Mark Warren·5 days ago
#u04HjzVD
#rockpapershotgun#nvidia#cards#graphics#away

Nvidia are abandoning their RTX 5090 graphics cards in order to focus on RTX Pro ones, a leaker has claimed.

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Semantics for 2D Rasterization

Hacker News·about 1 month ago
#RrInDhXK
#arxiv#rasterization#skia#semantics#graphics

Rasterization is the process of determining the color of every pixel drawn by an application. Powerful rasterization libraries like Skia, CoreGraphics, and Direct2D put exceptional effort into drawing, blending, and rendering efficiently.…

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