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Rockstar Says GTA VI Is 'Targeting' 30 FPS And Will Use PSSR On PS5 Pro - Kotaku

Kotaku·Ash Parrish·about 9 hours ago
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If you pre-ordered a digital version of GTA VI , you can preload it right now, and considering its massive file-size, getting a nine-day head start on that download might be a good idea. But in addition to announcing the pre-load, Rockstar Games has revealed some extra information on the game’s specifications and features, and a brief but glittery new trailer to accompany the announcement.

The biggest thing on the list of specifications is the framerate. Sorry to anyone hoping for a buttery-smooth 60 FPS on console but GTA VI , according to Rockstar, is “targeting 30 frames per second.” That word “targeting” seems especially fraught, suggesting you might not even get all 30 frames all the time.

On the PS5 Pro the game will make use of PSSR upscaling and feature ray-tracing while your regular degular PS5 consoles get “high-fidelity haptic feedback fully integrated across the game on DualSense controllers and adjustable via accessibility settings, improved spatial audio rendering […], and improved load…

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