Menu

[Question] How to calculate game performance for a version of Pong with adaptive difficulty?

Reading 0:00
15s threshold

I’m working with a version of Pong where, for example, a player has to hit a moving ball with a paddle, but every time they successfully hit the ball, the paddle becomes smaller, making the next hit progressively more difficult.…

Anonymous readers can preview up to 1024 characters here. Log in to unlock the full article once ingest succeeds.