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"We are more concerned about the risks of moving too slowly": Epic get more specific about genAI use in Unreal Engine and Fortnite development
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"We are more concerned about the risks of moving too slowly": Epic get more specific about genAI use in Unreal Engine and Fortnite development

Rock Paper Shotgun Latest Articles Feed·Mark Warren·1 day ago
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"Yes, we are vibe-coding things"

Image credit: Epic Games

Epic Games are, dunno if you've heard, on a bit of a genAI kick at the moment. It's been tough to notice unless you listen very hard. Tim Sweeney's lips have been sealed and no reports have spewed forth .

Sark aside, to this point Epic have had far more provocative soundbites and weird marketing lingo to offer than specific detail about how they're using genAI in different parts of their business.

Responding to questioning from This Week in Videogames , Epic's executive vice president of development Marcus Wassmer's run through some of the exact tools and uses that make up the company's current deployment of the tech.

"There are a number of tools in use but probably the most obvious ones are Claude Code and Codex with their associated AI models," he said "They’re helping across a broad spectrum of development, with some particularly big recent wins being almost the complete elimination of non-deterministic cooking bugs which we’ve been fighting…

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