A week ago play.pickuma.com had two games. As of today it has eleven. The new nine took less wall-clock time per game than the first two did — by a wide margin. The interesting part wasn't the game logic. It was the chrome.
The eleven
In order of build time, fastest first:
Reaction — wait for green, click ASAP, five rounds median. 1 hour.
Numbers — Schulte table, click 1 to N in order on a shuffled grid. 2 hours.
Color Match — a hex code, twelve swatches, pick the matching one. 2 hours.
Color Echo — Simon-style memory, every round adds one. 3 hours.
Perfect Square — draw a closed square in one stroke; we compute corner angles and side ratios. 4 hours.
Stack — drop a moving block on a tower; misaligned edges fall off. 4 hours.
Knife Hit — throw knives at a rotating target; don't clash with knives already stuck. 5 hours.
Crossing — Frogger-style endless lane crossing, one button to step. 5 hours.
Paper Plane — Flappy-style one-button side-scroll.…