dev.to article #26 (paste-ready) — Why I picked one-time IAP over subscription for 4 indie iOS apps (StoreKit 2 + 2026 data)
Calendar : 2026-05-22 09:00 PT
Tags : #ios #swift #indie #monetization
Cover image : 1000x420 — 4 app icons + a $2.99 price tag
Word count : 1800 (technical angle, more code than Substack version)
Series : Part of "Day 60 indie iOS dev" series
TL;DR
I shipped 4 indie iOS utility apps. Conventional wisdom in 2026 says go subscription. I went freemium + one-time IAP. The 2026 conversion data + Apple tax math show one-time wins for utility apps with occasional value delivery.
This post: the conversion math, the StoreKit 2 wiring, the paywall trigger logic, and what I'm tracking.
The conversion gap most devs miss
Adapty 2026 benchmark, indie segment:
Model Median conversion
Hard paywall 12.11%
Freemium + subscription 2.18%
5x. Counter-intuitive but consistent across genres.
Hypothesis: friction-resolved decisions convert better than gradient try-then-pay flows.…