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Nvidia's game-changing DLSS is finally coming to Blender

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With Computex 2026 underway in Taipei, there's been a flurry of news from Nvidia . The GPU giant has launched its first laptop chip, announcing a series of Nvidia RTX Spark laptops that it sees as doing nothing less than "reinventing the personal computer". On the software side, we finally have a timeline for DLSS support in Blender, the best free 3D app for modelling and animation . DLSS 4.5 Ray Reconstruction will be coming to Blender's Cycles renderer with Blender 5.3 this coming autumn. Blender DLSS Ray Reconstruction - NVIDIA Studio Computex 2026 - YouTube Watch On DLSS stands for Deep Learning Super Sampling. It's a tech developed by Nvidia that uses AI to upscale lower-resolution images, allowing for higher resolutions and better visual fidelity without the hit on performance. DLSS 4.5 Ray Reconstruction makes use of a next-gen transformer model to improve image quality in ray-traced and path-traced games. This is intended to reduce ghosting and to make lighting more accurate and responsive.…

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