TL;DR
Seven Flutter AR packages from pub.dev, read in October 2026. No builds and no device runs.
Three track faces only. Four wrap ARKit or ARCore and track the room, and three of those four also expose a face mode.
None of the seven gives you face tracking in a Flutter web build.
deepar_flutter is DeepAR's own package, last uploaded in January 2023, and its permission_handler pin clashes with apps already on version 11 or newer.
The ML Kit face mesh package carries an iOS tag on pub.dev, while its README says Android only.
Flutter AR always runs in native code. ARKit, ARCore, Google's ML Kit or a vendor SDK does the tracking, and the Dart package you add to pubspec.yaml is the bridge to it, so choosing a Flutter AR package mostly means choosing which native engine you inherit and how much setup it leaves on your desk.
I screen for that before any package earns time on a phone. This post is the screen for seven packages, run as five numbered checks.…