In an interview with Polygon , Apple’s new head of App Store Worldwide, Carson Oliver, discussed the company’s broader gaming ambitions, the growing number of premium iPhone games, and where Apple Arcade fits into its strategy. Here’s what he said.
Apple’s ambitions to be seen as a proper gaming platform owner aren’t exactly new. Over the years, the company has repeatedly attempted to attract major game developers and convince players to take gaming on its devices more seriously, with varying degrees of success.
And those efforts show. As Apple has repeatedly highlighted during WWDC keynotes and product announcements, the company has introduced hardware-accelerated ray tracing, made significant improvements to its Metal graphics framework, and developed tools that make it easier to port PC and console games to its platforms.
Early last week, shortly after Carson Oliver’s promotion to vice president of the App Store was reported, Apple announced Indie Games Week , highlighting seven new and upcoming games…