2016 Sep 21
graphics
gamma
linear workflow
Table of contents
A short quiz
The arcane art of gamma-correctness
What is gamma and why do we need it? Light emission vs perceptual brightness
Physical vs perceptual linearity
Efficient image encoding
The gamma transfer function
Gamma vs sRGB
Gamma calibration
Processing gamma-encoded images
Effects of gamma-incorrectness Gradients
Colour blending
Alpha blending / compositing
Image resizing
Antialiasing
Physically-based rendering
Conclusion
References & further reading General gamma/sRGB info
Linear lighting & workflow (LWF)
Bonus stuff
A short quiz
If you have ever written, or are planning to write, any kind of code that deals with image processing, you should complete the below quiz. If you have answered one or more questions with a yes, there’s a high chance that your code is doing the wrong thing and will produce incorrect results.…