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Forza Horizon 6 is lightweight enough to perform on just about any PC - though its new ray tracing modes slam on the brakes

Rock Paper Shotgun·James Archer·6 months ago
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Forza Horizon 6 ’s bootful of PC-specific tech features was apparently stuffed enough to warrant a big, colourful blog post about them . Ultrawide support? Yes. DLSS 4 and FSR 4 ? Both. Ray tracing? A resounding hai , those souped-up lighting and reflection effects escaping FH6’s car-ogling mode and adorning its open world for the first time in the series.

Actually playing the thing, however – and/or spending enough time in its benchmarking tool – reveals that its PC performance highlights mainly concern the absolute basics. On standard settings this is most definitely a smooth-running game, one that’s capable of scooting along on budget builds and handheld PCs while zooming through frames on powerful graphics cards . But, that’s not necessarily with the help of bleeding-edge tech.…

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