Menu

Flare Engine is open source: six months, two good decisions and two bad ones
📰

Flare Engine is open source: six months, two good decisions and two bad ones

DEV Community: reactnative·Grzegorz Otto·about 18 hours ago
#QYGJAy1p
#devtoreactnative#devto#dev#engine#game
Reading 0:00
15s threshold

Originally published at grzegorzotto.dev . Translated from Polish with AI; the Polish original is my own writing.

Flare Engine has been open source since October 26. It is a game and animation engine for TypeScript and React Native: 42 packages on npm, the Apache-2.0 license, and one command to a first project. Below I tell where it came from, where it already runs, which decisions paid off and which did not.

Where it came from

Games have been part of my everyday life since I was very young, and the dream of making one of my own never left me. My core stack is TypeScript and React Native, together with Bun, and I genuinely like that ecosystem.

Day to day I built RN apps. After hours and on weekends I made small games and tested how to build a game in different technologies, RN included. That is where the engine came from. At first I used it only as a tool for my own projects, experimenting with it after work.…

Continue reading — create a free account

Join HashtagPLUS to read full articles, follow hashtags, vote, and join the conversation.