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Dawn of War 4 may be the most generous RTS I've played

Eurogamer.net Latest Articles Feed·Chris Tapsell·about 10 hours ago
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Maybe the best way to understand the kind of game Dawn of War 4 wants to be is through a single button. If you're playing a campaign mission in DoW 4 and you're not really feeling it, or you made a silly mistake right at the end and got summarily wiped by the AI, or maybe you're in a hurry and just really curious about what happens next in the story, you have a quietly revolutionary option to hand: you can just hit the 'skip mission' button, and move on.

Dawn of War 4's game director, Jan Theysen explained the thinking to me like this: "In the end, we feel it's not that we want the player to play, necessarily, the game we envision for them. It's more like: here is the thing you can play with, and have fun."

That line of thought seems to permeate Dawn of War 4 in all kinds of places, and in turn makes it come across as incredibly generous. My most recent time with the game, for instance, focused on the campaign and the skirmish mode. The campaign alone is massive.…

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