"He did that in about two evenings."
Image credit: Eurogamer
Dan Houser, one of Rockstar's co-founders that left the GTA 6 studio in 2020 , has given a wide-ranging new interview with IGN, covering topics including the tortured production of Bully , changes made to Grand Theft Auto 3's artwork post-9/11, the reaction to Red Dead Redemption's ending , and why he thinks Max Payne 3 was a failure .
The most interesting to me is how the iconic boxart for GTA 3 - a template that has been used for every game since, by the way, most recently being co-opted for GTA 6's cover - was actually put together very last minute.
"What's funny is the cover art that became the iconic GTA cover art; Stephen Bliss did that in about two evenings because the old cover art was probably being too offensive to release after 9/11 because there were burning buildings in it," Houser revealed to IGN . "So it would've been fine if there hadn't just been 9/11.…