Image credit: Humble Grove
We've had about roughly four decades of games as we generally know them now, and yet somehow, so often their stories feel so limited in scope. I'm not talking about a lack of big, bold ideas, in fact there might be too many of those. I more mean that there are aspects to life that often go uncovered in games. For example, when was the last time you saw a game about a workers strike? Citizen Sleeper 2 has one questline about such a thing, but it's just what the entire game is about. A Line Held Tight, a mecha visual novel about a sci-fi miner's strike, may bridge that gap.
A Line Held Tight is being developed by Humble Grove, the studio behind the quiet but impactful No Longer Home . Narrative is at the forefront with this game too, albeit with an emphasis on the choices you make throughout the strike. You play as The Canary, a member of a mining colony who's been cut off by the rest of humanity, set in the 32nd century.…