Hi dev.to! I’ve been teaching myself full-stack development for about 8 months now. To challenge myself beyond basic CRUD apps, I decided to try building a real-time social game mechanic inspired by "crash" games like Aviator. It’s been a massive learning curve, especially regarding WebSocket synchronization and mobile responsiveness .
The core idea is a social multiplayer interface where a multiplier curve rises in real-time, and users have to interact before the "event" ends.
Tech Stack: React, Tailwind CSS, and WebSockets for the live data stream.
The Logic: I’m using a Provably Fair algorithm (SHA-256 hashing) to ensure the backend results are transparent and verifiable by the client .
My Current Build:
You can see the live version here Aviator :
Where I need your help (The Roast):
I’m still seeing some "jank" in the animations, and I’m worried about the mobile experience.…