It's difficult to play *Crimson Desert* and not compare it to other games.
Its map design smacks of *Red Dead Redemption 2*. The combat design and attention to detail are just like an Assassin's Creed game.
For me, it took less than 30 minutes of playtime to see *The Legend of Zelda: Breath of the Wild* imprinted in the core design of the game. However, *Crimson Desert*'s mistake**is to believe *Breath of the Wild*'s appeal lies in its technical achievements instead of its mysteriously alluring and culturally rich world.