During a recent developer panel dedicated to video game audio, longtime Valve composer Mike Morasky mentioned two of the company’s games while answering a question: Deadlock and “HLX.” The problem: One of those, HLX, is not the name of any officially announced Valve game, but rather is believed by fans to be the internal, non-public codename for the yet-to-be-announced Half-Life 3 . Oops!
On October 21, as spotted by longtime Valve reporter Tyler McVicker , during GameSoundCon , Valve sound designers David Feise and Carlye Nyte were part of a panel about how sound and music work in Source 2 . Also part of that panel was Mike Morasky . And when asked a question about Source 2’s open and flexible sound system and how it connects with other parts of the engine, Morasky casually said this:
“And in fact, I think Deadlock has their own version of HDR.…