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How to Build a Mobile App in 2026: From Idea to App Store in 8 Weeks

DEV Community·David Friedman·6 months ago
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The exact process we use to ship iOS and Android apps in 4-8 weeks. No shortcuts that break at scale.

By David Friedman , Founder of AppBrewers

I have shipped 40+ mobile apps in the last five years. Some took 4 weeks. Some took 12. The difference was never the idea -- it was the process. Here is the exact process we use at AppBrewers to ship production mobile apps in 4-8 weeks.

Step 1: Validate Before You Build (Week 1)

The 100 Euro Validation Test

Before writing code, spend 100 Euro and one week to answer three questions:

Does anyone want this? -- Create a landing page with a waitlist. Run 50 Euro of ads. If fewer than 10 people sign up, kill the idea.

Will they pay? -- Email the waitlist. Offer a pre-order at 50% off. If fewer than 3 people pay, the problem is not painful enough.

Can I build this? -- Map the core feature.…

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