The PlayStation 5 and Xbox Series X/S ushered in the era of 60 fps gaming on consoles. Players have come to expect, at the very least, a performance mode that scales the rest of the visuals down in order to accommodate a higher image refresh rate and smoother-looking animations. But Grand Theft Auto 6 , the sequel some have waited over a decade for, will be locked at 30 fps across all platforms, including PS5 Pro. How are some people taking this? Not well.
Rockstar Games confirmed the news yesterday , though it shouldn’t have necessarily come as a big surprise. Studio development head Rob Nelson was reportedly telling content creators as much back during the August extended gameplay reveal. GTA 6 was running at 30 fps at the time, and while he wouldn’t rule out a 60 fps mode down the line , nothing was being promised for launch.
So what’s the big deal? If you’re tuning in to gaming for the first time in a while just for GTA 6 , the framerate affects how crisp and natural a game looks in motion.…