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What’s New for Game Developers: DLSS 5 with 3D-Guided Neural Rendering, NVIDIA ACE Updates, and New

NVIDIA Technical Blog·Elizabeth Goodman·5 days ago
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#developer#dlss#nvidia#game#geometry
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NVIDIA DLSS 5 introduces DLSS 3D-Guided Neural Rendering and granular controls that help game developers add lifelike lighting and material detail while preserving their artistic intent. We also look at updates to NVIDIA ACE , RTX Mega Geometry 2.0, and RTX Kit across character AI, high-density geometry, and rendering workflows.

This post covers:

How DLSS 5 uses the game engine’s rendered frame as the foundation for 3D-Guided Neural Rendering and how NBA 2K27’s developer, Visual Concepts, uses DLSS 5 to enhance materials and lighting while preserving scanned facial geometry

New NVIDIA ACE speech and inferencing capabilities

RTX Kit SDK updates including RTX Mega Geometry 2.0 support for streaming continuous level-of-detail clusters

DLSS 5 introduces 3D-guided neural rendering with developer controls

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