Last year, Japan proved to be a popular setting for foreign game developers.
In October, American studio Sucker Punch’s Ghost of Yotei continued the successful formula of its predecessor, Ghost of Tsushima , by expanding its samurai-forward blend of action-adventure into the northern island of Hokkaido. In March, Ubisoft Quebec finally acquiesced to long-held fan requests and brought the Assassin's Creed series to Japan . Even Japan-based developers of games set elsewhere couldn’t seem to resist: The Silent Hill horror series has traditionally been set in small-town America, but Konami and Taiwan-based NeoBards brought the series to rural 1960s Japan for the first time in September’s Silent Hill f .
On May 19, another prominent game series is making the jump to Japan due to popular demand: Forza Horizon 6 .
“Japan has been a long-requested fan location since the first Forza Horizon game (in 2012),” says Torben Ellert, design director at British studio Playground Games, the developer of the latest entry in…