Here is the Week 2 update on my wearable motion controller, running gameplay tests in Resident Evil 2 Remake. Right now I am focusing on tuning head-tracking camera sensitivity, deadzones, and torso movement to smooth out the transition between Leon walking and sprinting, aiming for a much more immersive gameplay experience.
Wireless transmission to the PC is running over ESP-NOW, but in this build I am still handling the inputs on the PC using a temporary Python script. The next step is replacing Python with a dedicated USB dongle with native HID support, so the PC recognizes it directly as a plug-and-play controller without background software.
The visible wiring across the body carries both power and sensor data because, in this test version, I am using a single central ESP32 that handles everything and connects to the sensors via cables.…