(Image credit: Rockstar Games)
I knew Grand Theft Auto 6 's map was going to be big, but I hadn't expected Rockstar to proclaim that it is, in fact, almost as big as the maps from its last three games combined. An absolute whopper of a feature in the latest Edge magazine revealed a little bit about the sheer scale of Leonida, and hoo-boy, is it a big one.
Vice City and its surrounding areas are said to be almost as big as Grand Theft Auto 4, Grand Theft Auto 5 , and Red Dead Redemption 2 combined. Which, considering the size of the latter two, is saying something.
But as we all know, quantity does not necessarily mean quality, and boasts about the size of a videogame world are sometimes followed by empty, unexciting expanses. Rockstar seems keen to express that GTA 6's map is not just sprawling, but also dense.
Co-studio head Aaron Garbut told Edge that Grand Theft Auto 6 contains "an order of magnitude more interiors" than the developer's previous games, for a start.…