In 2021, Sega published an annual report touting the strength of its business and a new "priority strategy" for the coming five years: the creation of a "Super Game," which would "stand head and shoulders above normal games." The plan, at the time, was for that game with global appeal to launch by March 2026. This week, Sega announced it was canceled.
And not just canceled—canceled as part of a striking decision to "lower the priority of F2P" in its future plans, with some 100 developers already transferred away to work on "Full Game" development—the old-fashioned kind you pay for up front and then own.
Concord shut down and its studio shuttered
Highguard shut down and its studio shuttered
Spectre Divide shut down and its studio shuttered
2K's Project Ethos sent back to the drawing board as soon as it debuted
Ubisoft's Project Q, which you absolutely did not remember, canceled
Sony announced plans for 12 live service games in 2022; seven of them were canceled
Microsoft canceled Blizzard survival game…