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GitHub - PhiloLabs/fable51-worlds: worlds via code, from fable 5.1

Hacker News·about 1 month ago
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Worlds via code. Explorable, browser-native reconstructions of real places — researched, modelled, and quality-checked end to end by autonomous Claude Fable 5.1 agent swarms, then shipped as plain Three.js apps you can run with npm run dev . No game engine. No proprietary 3D tiles. Every building, storefront, sign, tree and traffic light is generated from open data and public reference imagery by code that lives in this repo. Worlds 🌉 Union Square, San Francisco ▶ Watch the full 59-second walkthrough · 1920×1080 · aerial, plaza, Nintendo, lower level, Apple The square and its surrounding blocks — Powell, Geary, Post and Stockton — on real terrain and a real street grid, with 129 identified storefronts, working traffic lights and cable cars, day/sunset/night, and two explorable interiors: Apple Union Square (300 Post St) and Nintendo SAN FRANCISCO (331 Powell St).…

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