Menu

I shipped my first iOS app. Here's what App Review taught me
📰

I shipped my first iOS app. Here's what App Review taught me

DEV Community: ios·Hunter Schneider·about 13 hours ago
#eAOEJ30R
#devtoios#devto#dev#meditated#unthought
Reading 0:00
15s threshold

Hunter Schneider

I meditated for 10 years and lost the habit when I started a business. Six reminders on my phone brought it back, so I built Unthought, a SwiftUI app that nudges you to take mindful moments through the day. An AI video coach guides each one.

Three lessons from shipping it

  1. Review took over a week to start, then about an hour to approve. I sent a walkthrough of every screen with the submission, and I'd do it again.
  2. Notification timing was the hardest design problem. Too many nudges and people stop noticing.
  3. Video loading needed more care than I expected.

It's live now, free for 7 days. Download Unthought on the App Store

If you've never meditated and want to try, we also put together a free meditation course for beginners.

What was the hardest part of your first App Store launch?