My interest is dead, but also alive
Image credit: Shueisha Games
I don’t play a lot of visual novels , and I certainly don’t make a lot of rotary dial phone calls, so a clickin’ and speakin’ game like Schrödinger's Call is one I’d normally leave unheeded. That, however, would have been to my WhatsApp-brained detriment: this has the markings of a powerfully presented adventure, the demo for which kept me eagerly ringing up lost souls for a solid hour and a half.
Schrödinger's Call follows Mary, an amnesiac girl pressed into work as a kind of hotline operator for distressed souls caught between life and death. And since the entire game takes place 21 nanoseconds before the Earth is mulched by a falling moon, there’s a lot of distressed souls caught between life and death, most of whom seem to have barely more reliable memories than Mary does.…