Menu

How I run a fan wiki for a fast-changing Roblox game from CSV files in git
📰

How I run a fan wiki for a fast-changing Roblox game from CSV files in git

DEV Community: php·Ali Ahmad·about 23 hours ago
#guIXhjL8
#devto#dev#game#weight#income
Reading 0:00
15s threshold

Steal an Egg is a Roblox game that came out on 25 July 2026. It gets a big update about once a week, plus smaller fixes in between. Each update can add new pets, new eggs or a whole new biome. Right now the game has 265 pets, 148 eggs and 14 biomes.

I run UpdateOtter, a small fan-made helper site for the game. This post is about the boring part that keeps it working: where the data lives and how it gets to the site.

The problem

A game wiki like this has two kinds of content:

Pages people read (guides, explanations).

Tables people use (pets with their income, eggs with hatch times and spawn chances, mutations with multipliers).

The tables change every week. If I edited them by hand in a CMS admin panel, I would make mistakes, I would have no history, and I couldn't undo a bad update.

The setup: data as CSV files in git

The site runs on WordPress with a custom theme. The game data is not typed into WordPress at all.…

Continue reading — create a free account

Join HashtagPLUS to read full articles, follow hashtags, vote, and join the conversation.