Since BioWare’s closure last week , speculation has run rampant about why publisher EA chose to shut down the storied RPG studio as it was working on a new Mass Effect game. While many pointed to the studio’s struggles in the past decade or deluded themselves into thinking it was because Dragon Age: The Veilguard had a nonbinary character in it, a new report from Bloomberg says that it may have actually come from EA deciding which of the two big sci-fi projects it had in the works it wanted to prioritize following its $55 billion acquisition by private equity in August, and it chose Star Wars Battlefront 3 .
According to Bloomberg ‘s sources, while there were “several reasons” for the end of BioWare, the main one was that EA had the opportunity to develop a new game in the Star Wars multiplayer series, and that once the acquisition deal came to be, it was faced with the challenge of needing to shoulder $18 billion in debt.…