Despite Ghost of Yotei selling over 5 million copies since it launched last year, developer Sucker Punch Productions is undergoing layoffs, reminding us that even releasing a very commercially successful game is not enough to guarantee you’ll keep your job in 2026.
According to an internal email verified by Aftermath , the cuts will affect 26 people at the roughly 229-person studio , with leadership citing “challenges in the market” and assessing the needs of its next project after Ghost of Yotei, though the email doesn’t specify what that next game might be.
After carefully observing the challenges in the market and reviewing the team needs for our next project, we’ve decided to make some staffing reductions. Several positions across Sucker Punch will be eliminated as a result.
We know this is a lot to take in, and we want to assure you that we did not make this decision lightly. We have given this a lot of attention and worked to support our affected colleagues during this transition as well as we can.…