(Image credit: Sony)
As we've noted before on this very site, there really is just no winning in the videogame industry , particularly under current conditions. Make an unsuccessful game? Make the kind of game you didn't want to make, but were pressured into? Layoffs. Make a successful game? Layoffs. Currently making a game? Believe it or not, layoffs.
As is the case with Ghost of Yōtei developer sucker punch, which has reportedly—per an internal email sent to Aftermath and confirmations from an ex-employee to the site—been hit with 24 layoffs, around a 10% reduction in staff.
This is despite the fact that Ghost of Yōtei, the studio's most recent game, was a commercial success: It sold 3.3 million copies in its opening month , making it the 11th-best selling game in the US in 2025.…