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Slow Data (Part 2)

DEV Community: mobile·Dave Cridland·about 17 hours ago
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Just under 7 years ago, I wrote Slow Data . In it, we explored how XMPP on ridiculously slow links had been, and in some cases could be, improved.

This is the follow-up. It's taken 7 years for me to get around to this.

Fitting, I thought.

The Story So Far

Baseline XMPP - which, as we'll show, hardly anyone uses anymore - takes about 12 round-trips to set up the connection:

But, thanks to a whole bunch of work in the community, we had designs, but not implementations, to reduce that to merely three, at least on reconnection:

But this required lots of people to write code for a couple of key extensions - SASL2, specified in XEP-0388 and ISR, specified in XEP-0397 .

One of these took, and the other did not.

What happened next

The community picked up SASL2 - which if you read the previous post should put us at 5 round-trips - but didn't pick up any 1-RTT authentication mechanisms, preferring to use SCRAM's better security, which includes Channel Binding.

Channel Binding is a technique for ensuring that…

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