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GitHub - ammaarreshi/Generals-Mac-iOS-iPad: Command & Conquer Generals: Zero Hour running natively on macOS, iPhone & iPad — real engine (EA GPL v3 source, via GeneralsX), DXVK/MoltenVK renderer, RTS touch controls. No game assets included.

Hacker News·3 months ago
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Zero Hour running natively on Apple Silicon Macs, iPhone, and iPad — campaign, skirmish, and Generals Challenge, with touch controls built for RTS (tap-select, drag-box, long-press deselect, two-finger scroll, pinch zoom). No emulation: this is the real 2003 engine compiled for ARM64, rendering DirectX 8 → DXVK → Vulkan → MoltenVK → Metal. Built on EA's GPL v3 source release via fbraz3/GeneralsX (which did the heavy lifting of the macOS/Linux port — this fork adds the iOS/iPadOS port and a set of engine fixes). The original GeneralsX README lives on the upstream-main branch. No game assets are included or distributed. You need your own copy ( Steam , ~$5 on sale).…

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