Most developers underestimate how annoying 3D packing logic actually is until they try building it.
At first it sounds simple:
“Just fit products into boxes.”
Then suddenly you’re dealing with:
rotations
weight limits
stacking rules
utilization %
multiple box sizes
container loading
item coordinates
upright-only products
I was recently testing different approaches for cartonization and load optimization and realized why most companies avoid building this in-house.
Even basic scenarios get complicated fast.
For example:
Which box creates the least wasted space?
How do you split 200 products across pallets?
What’s the most efficient truck/container arrangement?
Which items should rotate and which shouldn’t?
I ended up playing with a few APIs and visualization tools to understand how others solve this problem.
One I tested was P4P , mainly because it gives actual coordinate-based placement results and visual packing output instead of just “fits / doesn’t fit.”
Seeing real placement logic…