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Porting my 1993 Amiga game to Godot, with an LLM reading the 68000 assembly — Babylonian Twins
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Porting my 1993 Amiga game to Godot, with an LLM reading the 68000 assembly — Babylonian Twins

Hacker News·Babylonian Twins·about 1 month ago
#FGTSoL2S

Babylonian Twins is an Amiga platformer I built in Baghdad in 1993, in 68000 assembly. This summer an LLM ported it to Godot, and this is what I found when I read back through what it did. The original disks are now free on itch.io.

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Manfred Bergmann | Software Development
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Manfred Bergmann | Software Development

Hacker News·about 2 months ago
#rkWJ4I6p

After the ACE BASIC posts of the last months, this one is about a different project I have been working on for the last half year: CL-Amiga, or Clamiga for short.…

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news.de - Obituary: AmigaDOS developer Dr. Tim King has passed away

amiga-news.de·about 2 months ago
#wRR1zwei

King studied computer science at the University of Cambridge and earned his Ph.D. there in 1979. While still a student at the university, he developed the Tripos operating system, a preemptive multitasking system written in BCPL.…

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Commodore Amiga-emulating TheA1200 retro computer delayed nearly half a year by ‘global chip shortages’ — Retro Games Ltd says it will use the extra time to finesse the software
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Commodore Amiga-emulating TheA1200 retro computer delayed nearly half a year by ‘global chip shortages’ — Retro Games Ltd says it will use the extra time to finesse the software

Tom's Hardware·Mark Tyson·5 months ago
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From Latest from Tom's Hardware: Commodore Amiga-emulating TheA1200 retro computer delayed nearly half a year by ‘global chip shortages’ — Retro Games Ltd says it will use the extra time to finesse the software

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