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Macros and Metaprogramming in the Rust Language
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Macros and Metaprogramming in the Rust Language

DEV Community: rustΒ·murat cabukΒ·about 23 hours ago
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Although I haven't been able to set aside much time for a while, I try to get into Rust and Go whenever I find the time. Both are very popular among modern languages. Both do a very good job in different areas. If you're doing higher-level work like web programming or local app development, Go is definitely a very good language. If you're doing lower-level work that's a bit closer to the hardware, Rust is a good choice. Even though I don't get the chance to use them actively, I try to learn something about all languages at a surface level. In this article, I wanted to touch on metaprogramming in the Ruat language, one of the topics that challenged me in my learning process. But it turned out to be a veeeery long article. I hope you can read it patiently. I wish you happy reading in advance.

In the Rust language, a macro is, in its simplest definition, defined as code that writes code. In general, we call this metaprogramming. The Rust macro concept and structure were largely inspired by the Lisp language.…

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