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I crawled the Tranco Top 100k with a Rust engine that never passed 188 MB of RAM
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I crawled the Tranco Top 100k with a Rust engine that never passed 188 MB of RAM

DEV Community: rust·ゴエンチョウ·3 days ago
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#devtorust#devto#dev#pagesift#firecrawl
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TL;DR: I built PageSift , a single-binary web scraping engine in Rust. It's Firecrawl v1/v2 API-compatible, turns pages into clean Markdown for LLM pipelines, and just hit v0.50.0. On a live crawl of the Tranco Top 100,000 domains, its peak memory stayed flat at 188.4 MB while Spider (also Rust) ballooned to ~9.0 GB and got OOM-killed. Benchmarks, raw data, and reproduction scripts are all in the repo.

Why I built it

I run a small AI product, and web scraping was the part that kept hurting:

Self-hosted Firecrawl spins up 7 services by default and is AGPL.

Crawl4AI is Python + Playwright + Node + Chromium β€” an 847 MB venv before you even start.

Worst of all, captcha and interstitial pages kept landing in my database as if they were content .

So PageSift is one binary. No Redis, no database, no message queue.…

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