Building a Connected Gameplay Loop (Morality, Abilities, UI) in UE5 — Dev Log #12
Development continues on the core gameplay and progression systems for Magickness™.
This dev log focuses on the current game state and provides an overview of how core systems are now interacting in a playable build.
In this update
Full mechanics overview of the current build
Morality system integrated into combat with floating feedback
Ability leveling system implemented
Combat loop updated with visible progression
Settings menu added with navigation options
Continued UI and gameplay integration
This marks a shift in development — from building isolated systems to validating how they interact as a cohesive gameplay loop.
The focus now is ensuring that progression, player choice, and system interaction are all connected in a scalable and extensible framework.
Magickness™ is a discovery-driven MMORPG currently in development using Unreal Engine 5.4.
The project is being developed for an adult (18+) audience to…