AY
Aymen Naghmouchi
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0 karma0 postsjoined 18 days ago
π dev.toSource
A big release for the Rust/WebAssembly 3D engine with a three.js-style API: up to 6Γ faster draw submission, automatic instancing, shared GPU buffers, faster picking and skinning, and a rendering fix, all checked against three.js pixel by pixel.
about 13 hours ago
π dev.toSource
A Rust tool that reads GGUF models (Ollama, llama.cpp), shows what's inside, lets you cut parts and see the impact, and writes a slimmer GGUF that still runs.
18 days ago