Hey devs, Ishant here ๐
While everyone else is arguing about which LLM is better, I locked myself in a room and built Cogent โ the autonomous AI agent for Godot which can run every LLM people are arguing about.
Think of it as Cursor / Claude Code โ but for game engines. ๐ฎ๐ฆพ
๐ฒ What is Cogent?
Most โAI pluginsโ are just chatbots trapped in a sidebar.
Cogent is different.
Itโs an agent .
It doesnโt just suggest code โ it reads your project, plans tasks, executes tool calls, validates its own work, and ships working scenes.
If you tell Cogent:
โCreate a 2D platformer player with a dash mechanic and WASD movement.โ
โฆit will literally:
Read your folder structure ๐
Plan the implementation
Write the scripts
Create the .tscn scene
Add collision shapes ๐๏ธ
Inject Input Map actions into project.godot
Auto-validate the code
Fix its own parser errors ๐
Reload the scene
Verify the editor output before declaring success
You can ask it for menus, level transitions, win states, shaders, refactors,โฆ